Goal
Eliminate all enemy kings.
You win when your king is the last king standing.
Protect your king at all costs.
Turn Basics
WorldStacks is turn based.
At the start of your turn:
- You earn coins
- Your income is calculated
- You can move and build
When finished:
- End your turn to continue
The King
Your king is your most important unit.
- Can move 1 hex per turn
- Can move only once per turn
- Has no attack power
- Destroyed by a single enemy block
Losing your king means losing the game.
Use your king to expand territory early.
Coins &
Income
You earn coins at the start of your turn.
Income depends on:
- Controlled hexes
- Houses
- Mountains
- Block maintenance cost
Each block placed reduces income by 1 coin per turn.
Your coins and next-turn income are shown in the bottom menu.
Blocks
Blocks are used to expand and conquer territory.
- Place blocks to capture hexes
- Blocks can be stacked
- Taller stacks are stronger
- Taller stacks move further
To destroy an enemy stack, your stack must be taller.
Moving into neutral or enemy territory:
- Converts the hex
- Consumes the moving block
Stacking
Stacking increases power and mobility.
- Taller stacks are harder to destroy
- Taller stacks move further
- Taller stacks improve visibility
- Blocks can protect your king
- Blocks can empower towers
Height matters.
Houses
Houses increase coin generation.
- Generates 5 coins per turn
Cost scaling:
- First house costs 5 coins
- Each additional house costs +5 coins
Towers
Towers provide defense.
- Protect the tower hex
- Protect adjacent owned hexes
Tower cost:
- Base cost 5 coins
- Each stacked tower costs +5 coins
Taller towers are harder to destroy.
Mountains
Mountains are high-value territory.
- Requires 5 blocks to capture
- Generates 10 coins per turn
Mountains provide a major economic advantage.
Territory & Conversion
Territory must remain connected to a king.
If territory becomes disconnected:
- It is automatically converted
- The cutting player gains control
Protect vulnerable paths.
Fog of War
Enabled by default.
With Fog of War:
- You see 2 hexes beyond your territory
Vision increases with height:
- Taller block stacks
- Taller towers
Leaderboard
Displayed in the top-right corner.
- Shows controlled hexes per player
- Indicates map dominance
More hexes does not always mean stronger economy.
CONTROLS
Building
Use the bottom-left menu.
Hex → 5 coins
Tower → 5 coins (cost increases with height)
House → 5 coins (cost
increases per house)
After selecting:
- Available hexes glow
- Click a glowing hex to build
- Click outside to cancel
Moving the King
- Click the king
- Select a glowing hex
Limitations:
- 1 move per turn
- 1 hex distance
Moving Blocks
- Click a block or stack
- Select destination hex
Rules:
- Taller stacks move further
- Moving converts territory
- Moving block is consumed
Ending Your Turn
At your next turn:
- Coins are generated
- Income updates
- Play continues
STRATEGY TIPS
- Expand early for income
- Protect your king
- Use towers to defend choke points
- Build houses for strong economy
- Capture mountains for major advantage
- Use stacking for strength, mobility, and vision